Games / Web · 2026

Trevor's World

A playable retro-game portfolio. Explore six rooms, collect coins, catch creatures, discover projects.

Press play to start right here.
  • 6rooms to explore
  • 8release bugs fixed
  • v1.2shipped release

A resume is a list. I wanted the first thing people see to be something they could walk around in. Trevor's World is a top-down retro adventure where six rooms (About, Experience, Projects, Resume, Hire Me, Contact) sit around a central hallway, coins are scattered through them, creatures hide in corners, and a journal fills in as you explore.

It is built in Phaser 3 and TypeScript on Vite, with pixel art, a dialog system, particles, music, and progress saved to localStorage. It runs in the browser, handles keyboard and touch input, and mounts directly inside the Game Boy in this site through a small game interface shared by the keys and on-screen controls.

The last audit before release fixed eight bugs, four of them memory leaks from timers and music listeners, and shipped as v1.2.0 with zero TypeScript errors.

  • Trevor's World, screenshot 1
  • Trevor's World, screenshot 2